Visualization, VR, Animation
Role
Creative Direction, 3D modeling and animation
















Project
AR Retail Immersive Experience
Our approach focuses on using augmented reality (AR) storytelling to vividly illustrate the future with 5G, distinguishing itself from other in-store AR experiences that merely demonstrate the functional link between these two technologies. This playful concept, which consistently pairs 5G and AR, is driven by the core storytelling principles of simplicity and establishing a connection with the audience.

Role
Creative Direction, 3D modeling and animation, Unreal Engine Artist












Project
VR Discovery
Interactive Design in VR This is another “Future Retail” concept I worked on, where we were exploring different material uses and different ways to display product throughout the store. I built a VR experience using Unreal Engine 4, where we could load our material choices and apply them in real time and experience them in real world scale while in VR. This interactive way of designing with the team was successful and is now part of our design process.

Role
Creative Direction, 3D modeling and animation, After Effects












Project
Elevation
Elevation Store presentation for stakeholders

Role
3D Modeling, 3D Texturing, 3D Rendering, 3D Animation












Project
Bay Residential, Retail
Role
3D Modeling, 3D Texturing, 3D Rendering, 3D Animation, Interior Design
















Project
3.0 Retail Store
frankcolla@gmail.com
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